TABLE OF CONTENTS (Continued)
Page 2 of 4

 

SECTION 6 - RECORDING MEMORIES (CUES) AND FADE TIMES

Page

6-1

Introduction

6-1

6-2

Recording a Memory

6-1, 2

6-3

The "RECORD NEXT" Function

6-2

6-4

Recording Memories Between Whole Numbers

6-2, 3

6-5

Deleting a Memory

6-3, 4

6-6

Recording Fade Times (Assigning Times to a Memory)

6-4, 5, 6, 7

6-7

The "PERFORM" Function

6-7

6-8

Modifying Previously Recorded Memories

6-7, 8

6-9

The "RECORD & TRACK" Function

6-8, 9

6-10

Reassigning a Memory to Fader Control

6-9

 

SECTION 7 - MEMORY PLAYBACK (RUNNING CUES)

 

7-1

Calling a Memory into Preset

7-1

7-2

Memory Playback Modes

7-1

7-3

Assigning Memories to Faders

7-1, 2

7-4

X and Y Automatic Time Faders

7-3

7-5

Crossfades

7-4

7-6

Plus Fades

7-5

7-7

Minus Fades

7-6

7-8

Fade Within a Fade

7-6

7-9

Fade to Black

7-6

7-10

Instant Blackout

7-6

7-11

Halting a Time Fade

7-7

7-12

Adjusting the Rate of a Fade

7-7

7-13

A and B Manual Crossfader

7-7, 8

7-14

Clearing the A or B Fader

7-8

7-15

Sequence Mode

7-8

7-17

Simultaneous Use of All Faders

7-8

7-18

Control with the Channel Mode

7-8, 9

 

SECTION 8 - MODIFYING CHANNEL LEVELS IN A RECORDED MEMORY

 

8-1

Temporary or Permanent Modification

8-1

8-2

The A and B Masters

8-1

8-3

The Grand Master

8-1

8-4

The Channel Mode

8-1

8-5

Display Capture with the (Gold) and (-) Thru Buttons

8-1, 2

8-6

Preset Capture with the (Gold) and (+) Plus Buttons

8-2

8-7

Limit Memory

8-2, 3

8-8

Using the Limit Memory on Stage

8-3

8-9

Modifying or Deleting the Limit Memory

8-3

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